Once a Tale is a single-player 3rd-person narrative-adventure-puzzle game that blurs
the line between video games and stop-motion-animated films.
The game is intended to be an experience devoid of violence and combat, focusing more on storytelling, discovery, and problem-solving.
We want to rediscover the beauty of handmade stop-motion and puppet art traditions. We built the characters and the elements of the environment by hand in our workshop with wood, plastic, and paint before using photogrammetry and integrating them in Unreal Engine.
Exploration & Puzzle
Magical & Mysterious
More info to come
To be continued...
2 Igloos is a collaboration between Carcajou Games and Triple Boris.
Created in 2016, Carcajou Games was born out of a strong wish to do things differently, to make games that put emphasis on exploration, discovery and less on violence and combat. Our mission is to create high-quality games with a strong focus on fun and engaging narrative experiences.
We are a team of diverse backgrounds, from AAA veterans to newly but hard-working graduates all pushing in the same direction, to create long-lasting games and experiences.
Triple Boris was founded to create games that bring people together. Whether it is to give life to a family reunion, entertain a group of friends, or break isolation through online game communities, the vision is to carry these connections.
We are committed to providing innovative products and services accessible to all. We offer quality and cutting-edge technologies to meet the needs of our customers.
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